Below is a list of courses that I have taught or that I am currently teaching. All are undergraduate courses unless otherwise specified. Please contact me if you would like copies of the syllabi.
INFORMATION TECHNOLOGY POLICY
The course explores key policy and legal issues surrounding information technology. Students develop a deep understanding of the specific processes that are characteristic of recent ICT policies by being introduced to 1) the policy making processes generally, 2) the process as it has been studied in ICT regulation and 3) by exploring, in depth, a number of current ICT policy issues (digital copyright, privacy, surveillance, etc) as case studies.
THE VIDEO GAME INDUSTRY AND CULTURE
Introduces students to the field of Video Game Studies. Students explore video games and the video game industry, discussing theories developed in recent years to understand video games and the cultures that have arisen around their consumption and production. During this course students are asked play a game of their choosing, join/observe the online communities associated with that game, contribute to a research blog and develop critical and practical knowledge about the industry.
THE FUTURE OF TELEVISION
General Education Course offered to all majors. Students are introduced to the history of television and its relationship to emerging technologies. Through hands on production projects, student propose ways for furthering the study of television as a socio-technical assemblage, for understanding television in the context of emergent media and for forecasting the convergence of television formats and technology with emerging systems.
QUALITATIVE METHODS IN MASS COMMUNICATION RESEARCH (PhD Level Graduate Course)
An introductory survey to methods in the qualitative study of Mass Media. Sites of study range from media institutions such as the newsroom or the television production studio to web blogs, video games, communities and social web platforms. Students learn how to apply qualitative methods for data collection and analysis to varied empirical settings, how do develop research design strategies, how different theoretical traditions inform their chosen methods and the ethical considerations in qualitative methods.
Undergraduate introductory course in communication theory covering both speech communication (interpersonal, small group and organizational) as well as mass communication (institutions, effects, and political economy).
ADVANCED WEB DESIGN
This is an application based course that will teach you how to create interfaces and interactive animations for the Web using Macromedia Flash 8.
INTRODUCTION TO WEB DESIGN
Introduces the basics of applications-based web site design with emphasis on visual communication principles; usability; and current web communication theory and criticism. Applications-based computer literacy is required.
COMMUNICATION TECHNOLOGY AND CULTURE
Examines the ideological context of evolving communication technologies as they function to structure, maintain, and alter power relations in contemporary society. Special attention is given to a) social construction of gender, race, national identity, and class by and through communication technology; and b) the ideological valences of recent and emerging communication technologies.
MASS COMMUNICATION THEORY (MS and PhD Level Graduate Course)
A survey of the major theoretical approaches to the study of mass communication, journalism and new communication technologies. This course considers how concepts, models, and theories interact in arenas including media structures both old and new, media content, audiences, and media effects. We will actively seek examples of the implicit or explicit presence of theory throughout contemporary professional media and scholarly practice.